Wiki · The Economy

Property

You don't build a base on Life — you buy real estate. A property is your storage, your spawn point, your grow-op and, if you play it right, a business that pays you while you sleep. Just keep the rent paid and the doors locked.

Owning Property

There's no base-building here. Instead you buy a property — it gives you secure storage, a place to respawn, room to grow drugs, and (on the right buildings) a business that earns you money.

24h
Rent seeded on purchase
72h
Max rent you can bank
1–3
Properties (more with VIP)

Almost everything you deploy — planter boxes, furnaces, a workbench, a personal recycler — can only be placed inside a property you own. So your first property isn't just a stash; it's the foundation for crafting and the whole drug trade.

Buying & Renting

  1. Find a placeWalk into a buyable building.
  2. Open Real EstateOn your phone (/phone), open the Real Estate app and switch to the Real Estate tab.
  3. Buy itIf your bank balance covers the price, it's yours.
Pay your rent or lose everythingEvery property charges an ongoing rental fee every 24 hours to keep ownership. You start with 24 hours seeded and can top up to a 72-hour maximum from the Real Estate app. Let it run out and the server reclaims the property — contents and all.

You can own one property by default. VIP adds a second and VIP+ a third (up to three total); some special property types are limited to one each. See the Perks page.

Which Property Should You Buy?

Properties range from a cheap starter stash to a sprawling warehouse grow-op. The big thing new players miss: only some properties let you place planter boxes — apartments, business units and storage units allow zero. If you plan to grow, this table is your shopping list (planter counts are the most each property can realistically hold):

PropertyBuy pricePlanter boxesGood for
Storage Unit$2,925NoneCheap secure stash — storage only, can’t grow
House (Tier 1)$15,3003 / 6Cheapest property that can grow — a small home garden
House (Tier 2)$31,2006 / 12More storage and grow room
Warehouse (Tier 1)$16,80012 / 24Best-value starter grow-op — mid-size production
Warehouse (Tier 2)$60,40025 / 50Large production
Warehouse (Tier 3)$80,80040 / 80Full-scale empire
Apartments & Business unitsvariesnoneStorage / storefront only — no growing

Members & Protection

Owners add members to a property through the Real Estate app — they share access and can help pay the rent. Members also drive the single most important defensive rule in the game:

Offline = safe (after a short grace window)If every member is offline, the property cannot be raided. But it isn't instant — when your last member logs off there's a 5-minute grace window where the place is still raidable, then it locks down. Plan your log-offs around it.

Business & Laundering

Some properties are store-fronts / businesses — for example the units in the mall. Owning one lets you sell items with no tax, so every sale keeps its full value. They also quietly earn you a commission on nearby shop, harvest and rent activity — paid straight to your bank, the closest thing to passive income on the server.

Business properties also host the dirty-cash launder box, which cleans illegal money on a timed cycle. The rate depends on the business type, with stronger businesses cleaning more per cycle (see Money & Banking). One note on tax: the only literal tax tied to property is 10% when you resell a property to another player.

Raiding a Property

Want what's behind someone else's door? Raiding is how you take it — but it's loud, time-limited, and turns the area into a battlefield.

You'll need: explosives (C4, satchels or explosive ammo to blow the doors — mostly crafted; raw Explosives can be bought from the Illegal Dealer once you've earned the reputation for them), a Code Cracker, and at least one of the property's members online. You can't raid a fully-offline property, and you can't raid someone in passive mode.

Code crackers

A Basic Code Cracker costs $1,550 at any Equipment Store or Gang Hideout, and it's all you need for house doors. Tougher locks — vehicles, ATMs and bank vaults — go easier with an Advanced or Professional cracker, which you craft at a workbench. Note: a cracker is used up the moment you start the minigame, even if you fail.

  1. Crack the lockPut the code cracker in your hotbar, aim at a door, and choose hack. A number-sequence puzzle opens — each guess colours your digits green (right number, right spot), orange (right number, wrong spot) or red (not in the code). Crack it before you run out of attempts. Stay within ~5 m of the door or it fails. Fail it and you take a shock, a small fine and a wanted star.
  2. The alarm goes upSuccess turns the property into a Warzone PvP zone and alerts every online member. You'll see a "disarming security" prep bar — for the first 120 seconds the doors can't be breached. Use that time to fort up and watch for defenders.
  3. BreachOnce prep ends, the doors and structures become destroyable — blow your way in and clear the storage.
  4. Beat the clockThe raid auto-ends after 45 minutes, or the moment the raid leader leaves the zone. There's a 60-minute cooldown before that property can be attacked again, and once the raiders clear out for ~10 minutes it auto-repairs.
Takeover: steal the whole property, not just the lootWhile a raid is in progress you can attempt a takeover — pay 1.5× the property's buy price and hold the building for 10 minutes. Pull it off and ownership transfers to you: the old members are wiped and it becomes your property, spawn point and all.